GameCo, creator of the world’s first Video Game Gambling Machine (VGM) will be showcasing elements of “The New Casino,” including several new games, products, and technologies at Global Gaming Expo (G2E). GameCo invented and pioneered the concept of video game gambling machines, which allow a player’s skill to impact the payout and winnings while maintaining […]
GameCo LLC, creator of the world’s first Video Game Gambling Machine, will showcase a key innovation whereby their games can achieve a similar pace of play as traditional slot machines, providing an increased level of Coin-In as well as a much greater degree of player engagement.
The VGM, when introduced to the marketplace in 2016, was an entirely new patented “Video Game Casino” platform, which resembles an arcade-style video game cabinet, allowing gamers to gamble, utilizing their skill, playing popular video games while delivering the same return to players as traditional slot machines. This year at G2E 2017, GameCo will be […]
GameCo, Inc, creator of the world’s first skill-based Video Game Gambling Machines, and Interblock, a developer and supplier of luxury electronic table gaming products, announced today that Konami Gaming, Inc. has joined the companies as a lead sponsor of the recently formed Innovation Adoption Advisory Panel. The Innovation Adoption Advisory Panel, which was jointly announced […]
GameCo Inc. has joined the eSports Integrity Coalition to help promote gaming regulation with eSports and casinos. With the new addition, ESIC says it hopes to improve its anti-corruption education program and produce an interactive online tutorial on match-fixing, betting fraud and other threats to eSports integrity. Esports Integrity Commissioner Ian Smith said, “We are […]
Casinos appear to be struggling to appeal to the next generation of gambler, with slots in particular looking tired to the younger audience. So could skill-based games be the answer, or will the savvy millennial gamer quickly see the odds are still stacked in favor of the house? Although far from mainstream, some big names have recently announced they are taking a bet on skill-based products to draw in the younger demographic.
More than twenty years have passed since the term “millennial” was first coined, and while casino operators and gaming manufacturers have kept a close eye on the market, many have yet to nail down a successful product for this “connected” generation. The myth that millennials won't spend on real money games has now largely been discounted, but finding the right product at the right cost to appeal to this segment of the market is still a challenge.